A Christmas Wisp
12 Days of Xmas - Game Jam Entry
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Role(s): Sole Developer
Studio: N/A
Team Size: 1
Platform: PC
Engine & Tools: Unity (C#), Photoshop
Timeline: 01 Jan 2021 - 04 Jan 2021
Published: itch.io Page
Tags: 2D, Arcade, Christmas, Elf, Endless-Runner, Game Jam
Project Overview
A brief look at the game's concept, mechanics, and development journey.
A Christmas Wisp is a 2D endless runner inspired by The Running Dinosaur Game. Developed in just four days, it was submitted to the 12 Devs of X-Mas Game Jam 2020, with the theme: Christmas Villains. This marks the debut game jam entry from SelfMadeGames.
Use your mouse to eliminate as many pesky elves as possible while dodging incoming obstacles. Each elf you take down adds to your overall score. But be warned—the longer you survive, the faster the game becomes!
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X-Mas Mode: Keep the elf population steady and under control in this classic gameplay mode.
An Elfin' Catastrophe Mode: The gloves are off—’tis the season of chaos and carnage!
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Development Highlights
Driving the vision, mechanics, and execution as the project's sole developer.
​[Sole Developer]
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Programmed player controls, parallax effect, scoring system, and elf spawning mechanics.
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Designed and implemented two distinct game modes, one focused on fun and balance, and another embracing pure chaos.
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Created 2D vector art using Photoshop, including the wisp, elves, trees, and background.
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Developed the game in four days and submitted it to the 12 Devs of X-Mas Game Jam 2020.
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Screenshots
Screenshots that highlight key moments and environments from A Christmas Wisp (2021).

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