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Smugglers' Bay

Solent University - Sound for Games (TES606)

Upper District Fire (LIT).PNG

Released: Jan 2020

Project Length: 2 months

Team Size: 1

Platform: PC

Engine & Tools: Unreal Engine 4, Wwise & Adobe Audition

Available on request

Tags: 3D, Adventure, Puzzle, Stealth, Third-Person

Description & Modes

Here is the description of the game and the associated game modes for this title.

Smugglers' Bay is a third-person, stealth tech demo. The demo features a female thief/assassin attempting to sneak into a walled island known as; Smugglers' Bay, to steal a sufficient amount of gold to pay off her debts. The bay is guarded by mounted sentries (gargoyle statues) that scan their designated area in search of the player, and if spotted, they will shoot on site. The game is developed in Unreal Engine 4.

Contribution

Gameplay Programmer (Blueprint) & Sound Designer.

  • Lock picking

  • Item interaction

  • Reverberation zones

  • Attenuation

  • ​​Random containers

  • SFX

  • Music

  • Character

  • Ambient

Screenshots

Here are in-game screenshots showcasing gameplay from Smugglers' Bay.

Thief Body Shot (LIT).PNG
Inside Home (LIT).PNG
Exterior of Smugglers Bay (LIT).PNG
Exterior of Smugglers Bay Cortyard (LIT).PNG
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