Smugglers' Bay
Solent University - Sound for Games (TES606)
Released: Jan 2020
Project Length: 2 months
Team Size: 1
Platform: PC
Engine & Tools: Unreal Engine 4, Wwise & Adobe Audition
Available on request
Tags: 3D, Adventure, Puzzle, Stealth, Third-Person
Description & Modes
Here is the description of the game and the associated game modes for this title.
Smugglers' Bay is a third-person, stealth tech demo. The demo features a female thief/assassin attempting to sneak into a walled island known as; Smugglers' Bay, to steal a sufficient amount of gold to pay off her debts. The bay is guarded by mounted sentries (gargoyle statues) that scan their designated area in search of the player, and if spotted, they will shoot on site. The game is developed in Unreal Engine 4.
Contribution
Gameplay Programmer (Blueprint) & Sound Designer.
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Lock picking
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Item interaction
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Reverberation zones
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Attenuation
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Random containers
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SFX
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Music
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Character
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Ambient
Screenshots
Here are in-game screenshots showcasing gameplay from Smugglers' Bay.