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Taking out the Trash!

Falmouth University - Development Practice (GDO710)

TOTT_Gameplay_2.PNG

Released: Mar 2022

Project Length: 6 days

Team Size: 1

Platform: PC

Engine & Tools: Unity, Photoshop

Published: itch.io

Tags: 3D, Action, Arcade, Physics, Score, Simulation

Description & Modes

Here is the description of the game and the associated game modes for this title.

Taking out the Trash [v.01] is a 3D physics-based minigame. The game was developed in 6 days and submitted to a private rapid ideation event, the theme being, 'Cop26'. Your goal is to clean the streets! Collect trash and throw it in dumpsters to generate points. Dumpsters yield different points depending on how fast they are moving.

The jam lasted for two weeks. Week 1 was for planning, and week 2, was for production. Below are my production days during week 2. The art is outsourced and the sounds were obtained from either 'freesound.org' or YouTube (Copyright free) under the Creative Commons licence.

Contribution

Gameplay Programmer (C#), Gameplay Designer & Sound Designer.

  • Player Controls

  • Dumpsters

  • Item Spawning

  • Containers

  • Level

  • Score

  • Dumpsters

  • Main Menu

  • Game

Screenshots

Here are in-game screenshots showcasing gameplay from Taking out the Trash!

TOTT_MainMenu.PNG
TOTT_Gameplay_3.PNG
TOTT_Gameplay_1.PNG
TOTT_Gameplay_4.PNG
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